Sam Brunes

Technical Game Designer

About Me!

Hello! My name is Sam, and I’m a technical game designer! I’ve been making games for 5 years, and am proficient in both Unreal Engine 5 and Unity3D. I specialize in iterative design and gameplay prototyping.

FPS games like Halo are my favorites, but I also love strategy games like Slay the Spire! These games often inspire my design processes. I love to analyze the ways that these types of games motivate players.

Education:

  • Master’s in Human Computer Interaction
    • Indiana University Indianapolis
    • Graduated December 2024
  • Bachelor’s in Media Arts & Science
    • Indiana University Indianapolis
    • Graduated December 2023

Design Skills:

  • Iterative Design
  • UX Research
  • Systems Design
  • Combat Design
  • Rapid Prototyping
  • Feedback-Oriented Design

Development Skills:

  • C++
  • C#
  • Blueprinting / Visual Scripting
  • Unreal Engine 5
  • Unity3D
  • P4 Visual Client
  • Github
  • Blender
  • Autodesk Maya