This is a project I worked on during my time as a research assistant for Dr. Hee-Tae Jung at Indiana University. I was brought onto this project to act as a designer and programmer.
The goal of this project was to develop a virtual cooking activity, in which physical therapy patients could gain upper-limb dexterity exercise while being immersed in an activity. Additionally, this project involved 3 different levels of visual fidelity (simple, standard, and complex), in order to evaluate the effects of visual stimuli on task performance within individuals processing cognitive impairments.
Status: Completed
Duration: 4 months (May 2023 – Aug 2023)
Team Size: 6
Tools Used:
Unreal Engine 5
Blender
P4 Visual Client
Contributions
Worked closely with all members of the team to set goals and devise development strategy
Worked alongside creative lead to design and implement environment functionality
Consistently iterated system designs based on stakeholder feedback
Implemented virtual interactions using blueprints
Implemented data-logging system
At the end of the session, CSVs will be saved containing data about the session. Some of which contain thousands of rows of information.