Sam Brunes

Technical Game Designer

Summerway

Unity3D

Systems Design

C#

Overview

This is a simple horror game that I worked on as a passion project. I wanted to try and make a horror game that was atmospheric, and had some kind of unique mechanics that set it apart from being just a walking simulator. 

In this game, you play inside of a parking garage with 50 different levels. Your goal is to find your specific car among thousands of procedurally-placed others. By visiting mysterious stations and solving puzzles throughout the game, you gain clues about where your car is.

Status: Completed

Duration: 4 months (Aug 2022 – Nov 2022)

Team Size: Solo Project

Tools Used:

  • Unity3D
  • Blender
  • Autodesk Maya
  • Adobe Products